I use workshops, co-design methods, design studios and other collaborative techniques to ensure stakeholders, users and others are engaged and have the opportunity to contribute to the direction of the product. This approach is particularly effective in Agile environments.
I have experience in all aspects of the IxD process: researching, sketching, prototyping, iterating and testing designs to ensure they’re useful and usable. I am happy to work collaboratively and inclusively with a product team through these phases (for example, sketching together on a whiteboard, prototyping ideas with the Tech Lead) or work independently, depending on the work environment and the preference of my team.
From testing early stage design and product concepts, through to usability testing legacy systems to identify opportunities for improvement, I have experience with a range of design testing methods.
I understand the importance of understanding the business or organisational goals, and finding ways to deliver value to the business as well as the user.
I have experience working in cross-disciplinary teams using Agile and/or Lean approaches to deliver products/features. I understand the importance of taking into account project context, capacity and timelines when determining which design approach to take.
I’ve worked in digital for over 10 years in a range of sectors including higher education, publishing, government and enterprise.
I’m keen on working on complex problems in small cross-disciplinary teams. I like working with the initial ambiguity of an early-stage concept right through to the detailed design of an in-market product.