Or, don’t aim for ‘delightful’ until you don’t suck anymore.
Month: August 2017
Hypothesis driven development
Team culture
Charles O’Reilly of Stanford GSB came for a workshop and gave us a simple exercise: “Here you all are, VMware’s best and brightest. You’ve built this incredibly successful company, what an achievement! Now, imagine I’m a new hire, a protégé of yours, and I show up in your office on my first day of work, and I ask you ‘So what should I do to get ahead at VMware? What makes people successful here? What made you successful?’”
If you try the Charles O’Reilly exercise on your teammates, like VMware’s execs, you’ll probably find some discrepancies between the culture you have and the culture you want.
https://jocelyngoldfein.com/culture-is-the-behavior-you-reward-and-punish-7e8e75c6543e
Great overview of the things you need to know when you’re an IxDer
The emotional journey of a design project
How confident do you need to be in your research?
Escaping the build trap
Foundations of interaction design
Ideas to support psychological safety in the workplace
Are you a product manager or a product owner?
http://melissaperri.com/2017/06/29/product-manager-vs-product-owner/#.WYVcahN948Z